Bachelor Of Games Design Griffith
Bachelor of Games Design
Griffith University - Griffith Film School, South Bank
Course outline
Fusing the artistic and technical, this degree explores techniques to engage and excite traditional gamers and broader audiences alike. Game development relies on the skills of a range of specialists to bring projects from concept to realisation. In this degree, you can choose a major that aligns with the aspect of games design that most suits your ambitions. You will also have the freedom to explore a range of other subjects, including computer programming, real-time environments, games history and culture, narrative and character development, audio and more. You can specialise in concept art, 3D computer imagery, interactive animation and interactive player experience design, while having the freedom to explore contemporary developments in the practice of interactive game design and related disciplines such as computer programming, narrative and character development, audio and more. You will learn the fundamentals of game design and related production disciplines in the first year, before developing a focus of specialisation in the second year. In the third year, you will embark on a major team-based capstone project. For more course information, visit Bachelor of Games Design at GU.
Majors
Animating; art direction; computer generated imagery (CGI); player experience.
Prerequisites
Any General or Applied English subject (Units 3 and 4, C); Applicants must meet the minimum age requirements for admission, see the QTAC website for details.
Additional entry requirements
Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2021
67.00
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2021
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
–
Highest Rank to receive an offer
Median Rank to receive an offer
Lowest Rank to receive an offer
ATAR/Selection Rank excluding adjustment factors
80.15
68.05
60.60
ATAR/Selection Rank including adjustment factors
83.25
74.40
68.00
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
Student Profile by Applicant background for semester/trimester/term 1, 2021
For more information about the Student profile, please visit Student profile explained.
–
Higher education study
Vocational Education and Training (VET) study
Work and life experience
Recent secondary education
Recent secondary education admitted solely on the basis of ATAR/Rank
Admitted where both ATAR/Rank and additional criteria were considered
Admitted on the basis of other criteria only and ATAR/Rank was not a factor
International students
All students
Number of students
13
5
5
–
10
0
13
0
46
Percentage of all students
28.3%
10.9%
10.9%
–
21.7%
0.0%
28.3%
0.0%
100%
Career opportunities
You'll be well connected to Brisbane's thriving game development community and equipped to join the ranks of graduates working locally and internationally as a prop, environment, character or technical artist; gameplay, level, system or combat designer; gameplay programmer; 3D modeller; 2D or 3D animator; or motion capture animator. Our graduates also find success in areas such as mining and medical simulation, and training and educational software development. They also have a strong tradition of forming their own independent game-development studios.
Fee
CSP/$9000 (1st year contribution)
Level of Qualification
Bachelor degree
Study Mode
Full time, Part time
Course Duration
3 years Full time or 6 years Part time
Bachelor Of Games Design Griffith
Source: https://www.qtac.edu.au/courses/listing/bachelor-of-games-design-241312/
Posted by: rabideaucomplem.blogspot.com

0 Response to "Bachelor Of Games Design Griffith"
Post a Comment