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Bachelor Of Games Design Griffith

Bachelor of Games Design

Griffith University - Griffith Film School, South Bank

Course outline

Fusing the artistic and technical, this degree explores techniques to engage and excite traditional gamers and broader audiences alike. Game development relies on the skills of a range of specialists to bring projects from concept to realisation. In this degree, you can choose a major that aligns with the aspect of games design that most suits your ambitions. You will also have the freedom to explore a range of other subjects, including computer programming, real-time environments, games history and culture, narrative and character development, audio and more. You can specialise in concept art, 3D computer imagery, interactive animation and interactive player experience design, while having the freedom to explore contemporary developments in the practice of interactive game design and related disciplines such as computer programming, narrative and character development, audio and more. You will learn the fundamentals of game design and related production disciplines in the first year, before developing a focus of specialisation in the second year. In the third year, you will embark on a major team-based capstone project. For more course information, visit Bachelor of Games Design at GU.

Majors

Animating; art direction; computer generated imagery (CGI); player experience.

Prerequisites

Any General or Applied English subject (Units 3 and 4, C); Applicants must meet the minimum age requirements for admission, see the QTAC website for details.

Additional entry requirements

Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2021

67.00

ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2021

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.

Highest Rank to receive an offer

Median Rank to receive an offer

Lowest Rank to receive an offer

ATAR/Selection Rank excluding adjustment factors

80.15

68.05

60.60

ATAR/Selection Rank including adjustment factors

83.25

74.40

68.00

Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2021

For more information about the Student profile, please visit Student profile explained.

Higher education study

Vocational Education and Training (VET) study

Work and life experience

Recent secondary education

Recent secondary education admitted solely on the basis of ATAR/Rank

Admitted where both ATAR/Rank and additional criteria were considered

Admitted on the basis of other criteria only and ATAR/Rank was not a factor

International students

All students

Number of students

13

5

5

10

0

13

0

46

Percentage of all students

28.3%

10.9%

10.9%

21.7%

0.0%

28.3%

0.0%

100%

Career opportunities

You'll be well connected to Brisbane's thriving game development community and equipped to join the ranks of graduates working locally and internationally as a prop, environment, character or technical artist; gameplay, level, system or combat designer; gameplay programmer; 3D modeller; 2D or 3D animator; or motion capture animator. Our graduates also find success in areas such as mining and medical simulation, and training and educational software development. They also have a strong tradition of forming their own independent game-development studios.

Fee

CSP/$9000 (1st year contribution)

Level of Qualification

Bachelor degree

Study Mode

Full time, Part time

Course Duration

3 years Full time or 6 years Part time

Bachelor Of Games Design Griffith

Source: https://www.qtac.edu.au/courses/listing/bachelor-of-games-design-241312/

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